Thursday, November 10, 2011

Random Thoughts On Some Games Or Somesuch

The Binding of Isaac seems to be quite a success. I don't really like it. I am tired of it already without having finished it once. I think this game is popular simply because it's so hard to begin with that it takes a lot of time to make any progress (so essentially you'll keep on playing just to see if you can get anywhere). As far as I can tell, there are two ways to win:

1) The random item generator gives you some overpowered stuff
2) You get really, really good through a LOT of repetition

I don't find the first mechanic pleasurable (or, FINE, if you want me to put it another way, I find it outright DESPICABLE. There!), and I don't find the controls and combat to be tight enough to provide an enjoyable experience so that I can keep playing and to get better. This game fails for me. However, the art direction and music are very good!

Also, I can't BEGIN to understand the current trend of sprite-based games to run really sluggishly on modern machines. All three of the games I've played recently (The Binding of Isaac, UnEpic and Stealth Bastard: Tactical Espionage Arsehole) had this problem, in some cases to a ridiculous degree. People must be building these games on top of REALLY shabby platforms. You know, devs, even if you (understandably) don't want to program your own engine, there's better stuff out there. Nifflas's games come to mind for some reason.

Rant over.

-Chiller